专题:Digital Games and Media

This cluster of papers explores the social and psychological aspects of online gaming, including motivations for play, gender dynamics, virtual economies, live streaming, and the impact of video games on individuals and society. It delves into topics such as gamer identity, toxic technocultures, labor in online games, and the portrayal of gender roles in video games.
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Designing Virtual Worlds

book Full Text OpenAlex 1181 FWCI39.2224

Generative AI enhances individual creativity but reduces the collective diversity of novel content

article Full Text OpenAlex 507 FWCI215.1575

Reality+: Virtual Worlds and the Problems of Philosophy

article Full Text OpenAlex 361 FWCI142.6445

The actualization of meta affordances: Conceptualizing affordance actualization in the metaverse games

article Full Text OpenAlex 265 FWCI27.2104

Metaverse or Simulacra? Roblox, Minecraft, Meta and the turn to virtual reality for education, socialisation and work

article Full Text OpenAlex 247 FWCI26.9392

Evaluating Large Language Models in Generating Synthetic HCI Research Data: a Case Study

article Full Text OpenAlex 236 FWCI126.2652

Virtual Influencers in Online Social Media

article Full Text OpenAlex 224 FWCI75.3682

Das Metaverse

book Full Text OpenAlex 214 FWCI60.6538

Virtual influencer marketing: the good, the bad and the unreal

article Full Text OpenAlex 197 FWCI105.2563

Social Simulacra: Creating Populated Prototypes for Social Computing Systems

article Full Text OpenAlex 175 FWCI48.1472