专题:Artificial Intelligence in Games

This cluster of papers focuses on the research and development of artificial intelligence techniques for games, including Monte Carlo Tree Search, procedural content generation, interactive storytelling, player modeling, real-time strategy games, computational creativity, behavior trees, general game playing, and level generation.
最新文献
3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning

article Full Text OpenAlex

Deep Learning-Based Player Behavior Modeling and Game Interaction System Optimization Research

article Full Text OpenAlex

Sensation and Perception

book-chapter Full Text OpenAlex

Real-Time Path Planning in Dynamic Environments Using LSTM-Augmented A⁎ Search

article Full Text OpenAlex

Behavior Driven Development for 3D games

article Full Text OpenAlex

Solving the Tower of Hanoi Puzzle with Heavy Disks

article Full Text OpenAlex

Generative AI in Creative Industries

book Full Text OpenAlex

Emergent complexity in the decision-making process of chess players

article Full Text OpenAlex

Tianji’s horse racing optimization (THRO): a new metaheuristic inspired by ancient wisdom and its engineering optimization applications

article Full Text OpenAlex

Shapley value-driven multi-modal deep reinforcement learning for complex decision-making

article Full Text OpenAlex

近5年高被引文献
Generative Agents: Interactive Simulacra of Human Behavior

article Full Text OpenAlex 693 FWCI146.65

Cooperative Pathfinding

article Full Text OpenAlex 598 FWCI32.305

Recursive Functions of Symbolic Expressions and Their Computation by Machine (1960)

book-chapter Full Text OpenAlex 562 FWCI4.513

Understanding video games : the essential introduction

book Full Text OpenAlex 560 FWCI63.761

Crayfish optimization algorithm

article Full Text OpenAlex 354 FWCI74.912

Advancing mathematics by guiding human intuition with AI

article Full Text OpenAlex 348 FWCI82.648

Monte-Carlo Tree Search: A New Framework for Game AI

article Full Text OpenAlex 288 FWCI10.768

Outracing champion Gran Turismo drivers with deep reinforcement learning

article Full Text OpenAlex 263 FWCI32.248

Wordcraft: Story Writing With Large Language Models

article Full Text OpenAlex 256 FWCI31.39

Monte Carlo Tree Search: a review of recent modifications and applications

review Full Text OpenAlex 223 FWCI5.899