专题:Flow Experience in Various Fields

This cluster of papers explores the concept of flow theory and its application to student engagement in high school classrooms. It delves into psychological well-being, optimal experience, intrinsic motivation, and performance, while also investigating the neurocognitive and physiological correlates of flow experiences. The research emphasizes the importance of cognitive synchronization and the interplay between challenge and skill balance in educational settings.
最新文献
Psychophysiological research in real-world environments: methodological perspectives from the SLU Multisensory Outdoor Laboratory

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Exploring the Effects of Different Asymmetric Game Designs on User Experience in Collaborative Virtual Reality

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CANADIAN UNIVERSITY WOMEN’S BASKETBALL IN THE ZONE: AN EXAMINATION OF FLOW STATE EXPERIENCES

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THE EDUCATIONAL SERIOUS GAME AS A TOOL FOR MEASURING CONCENTRATION AMONG STUDENTS PRACTICING TABLE TENNIS: THE CASE OF THE FLOW GAMES IN INFORMAL UNIVERSITY SETTINGS

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Gamified Interactive Multimedia Experiences in the Organizational Context: A Systematic Review

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Does every body matter? The relationship between engagement with body-positive and appearance-ideal content on instagram and aspects of positive and negative body image

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Flow Theory as a Potential Theoretical Foundation for Reading at an Instructional Level Among Students in Sixth Grade

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Immersive training in ice hockey: Evaluating the impact of virtual reality on engagement, enjoyment, and motivation

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Effects of Self-Selected Motivational Music During Warm-Up on Time- of-Day Variations in Anaerobic Performance Among Female Handball Players

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Examining Creativity as a Paradox: The Interactive Effects of Novelty and Utility on In‐Role Performance

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近5年高被引文献
Virtual reality consumer experience escapes: preparing for the metaverse

article Full Text OpenAlex 221 FWCI27.957

Identifying World Types to Deliver Gameful Experiences for Sustainable Learning in the Metaverse

article Full Text OpenAlex 217 FWCI63.72

What Drives Gift-giving Intention in Live Streaming? The Perspectives of Emotional Attachment and Flow Experience

article Full Text OpenAlex 172 FWCI44.999

Gamification as Online Teaching Strategy During COVID-19: A Mini-Review

review Full Text OpenAlex 166 FWCI8.247

What motivates users' viewing and purchasing behavior motivations in live streaming: A stream-streamer-viewer perspective

article Full Text OpenAlex 124 FWCI30.148

A Within-Person Examination of Correlates of Performance and Emotions While Working

book-chapter Full Text OpenAlex 115 FWCI21.565

Serious Games and Gamification in Healthcare: A Meta-Review

article Full Text OpenAlex 114 FWCI64.748

‘Go with the flow’ for gamification and sustainability marketing

article Full Text OpenAlex 113 FWCI24.061

Historical Lines and an Overview of Current Research on Flow

book-chapter Full Text OpenAlex 101 FWCI32.031

Effects of Short Video Addiction on the Motivation and Well-Being of Chinese Vocational College Students

article Full Text OpenAlex 91 FWCI26.428