专题:Educational Technology and E-Learning

This cluster of papers explores the impact and implementation of digital learning, including e-learning platforms, blended learning models, use of multimedia in education, teacher training for digital pedagogy, and the challenges and opportunities presented by pandemic education. The research covers a wide range of topics related to the integration of technology in educational settings.
最新文献
Managing Digital Media-Based Indonesian Language Learning to Enhance Literacy

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Use of Flipped Classroom Activity as an Active Learning Strategy: An Experimental Analysis

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Perbandingan Hasil Belajar antara Siswa yang Menggunakan Media Digital dan Metode Ceramah di Kelas VIII E dan VIII F SMPN 1 Telagasari

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ANALISIS KEBUTUHAN PENGEMBANGAN MULTIMEDIA INTERAKTIF PADA MATERI PENGETAHUAN BAHAN MAKANAN

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Literature Review: Peran Artificial Intelligence Dalam Transformasi Manajemen Sumber Daya Manusia Bidang Pendidikan di Era Industri 4.0

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Empowering Prospective Biology Teachers: Implementing UDL-Integrated Digital Competencies in Invertebrate Taxonomy at Cenderawasih University

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Development of VR-Based Virtual Tours for South Sorong Regency Using the Analysis, Design, Development, Implementation, and Evaluation Model

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The Impact of Using GeoGebra on Understanding Quadratic Functions and Equations for Tenth-Grade Students

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The Effect of Hybrid Learning Method Assisted by Artificial Intelligence Camera Controller and Student Engagement on Learning Outcomes

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Emerging Approaches in Computing Education: AI-Powered Heutagogy for Sustainable and Self-Directed Learning

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近5年高被引文献
Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education

article Full Text OpenAlex 290 FWCI34.48

Advantages and Disadvantages of E-Learning Innovations during COVID-19 Pandemic in Higher Education in Poland

article Full Text OpenAlex 145 FWCI27.5133

Augmented Reality (AR) and Virtual Reality (VR) Technology in Education: Media of Teaching and Learning: A Review

review Full Text OpenAlex 122 FWCI117.9582

Mobile Augmented Reality Learning Media with Metaverse to Improve Student Learning Outcomes in Science Class

article Full Text OpenAlex 109 FWCI32.8374

Blended Learning Method within Indonesian Higher Education Institutions

article Full Text OpenAlex 93 FWCI0

Implementation of Education 5.0 in Developed and Developing Countries: A Comparative Study

article Full Text OpenAlex 72 FWCI69.8275

Augmented reality technology in enhancing learning retention and critical thinking according to STEAM program

article Full Text OpenAlex 69 FWCI8.4002

The use of augmented reality in a gamified CLIL lesson and students’ achievements and attitudes: a quasi-experimental study

article Full Text OpenAlex 64 FWCI6.1256

Impact of Metaverse Technology on Student Engagement and Academic Performance: The Mediating Role of Learning Motivation

article Full Text OpenAlex 64 FWCI11.4182

Pemanfaatan Media Pembelajaran Audio Visual berbasis Aplikasi Canva

article Full Text OpenAlex 53 FWCI16.0669