专题:Educational Technology and E-Learning

This cluster of papers explores the impact and implementation of digital learning, including e-learning platforms, blended learning models, use of multimedia in education, teacher training for digital pedagogy, and the challenges and opportunities presented by pandemic education. The research covers a wide range of topics related to the integration of technology in educational settings.
最新文献
Dampak Keterlibatan dalam Virtual Tourism terhadap Niat Menggunakan Virtual Tourism dan Motivation for Real World Travel di Kalangan Generasi Z di Indonesia

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Sustainable Education Transformation in Eastern Indonesia: The Role, Challenges, and Strategies of Digital Leadership in Developing Teachers' Digital Competencies

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Pengaruh Penggunaan Media Pembelajaran Berbasis Powerpoint Terhadap Keaktifan Belajar Siswa Kelas X Di SMA N 2 Medan

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Hybrid Interactive Media Based on Project-Based Learning (PjBL) with VR 360 Technology: An Innovation in Economics Learning for University Students

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Efektifitas Buku Augmented Reality Interaktif untuk Meningkatkan Literasi Lingkungan Anak Sekolah Dasar

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Pelatihan Pembuatan Biobriket sebagai Upaya Penguatan Jiwa Kewirausahaan Berbasis Energi Terbarukan

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Sustainable Education Transformation in Eastern Indonesia: The Role, Challenges, and Strategies of Digital Leadership in Developing Teachers' Digital Competencies

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Pengaruh Pemanfaatan AI Sebagai Asisten Belajar Terhadap Minat Belajar Mahasiswa Dalam Mengikuti Perkuliahan

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Development of Virtual Reality (VR) as an Interactive Learning Medium for Perspective Drawing Subjects at Vocational High Schools (SMK)

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-دور الوسائط السمعية البصرية في التحصيل الدراسي - دراسة ميدانية

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近5年高被引文献
Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education

article Full Text OpenAlex 265 FWCI48.03964179

Augmented Reality (AR) and Virtual Reality (VR) Technology in Education: Media of Teaching and Learning: A Review

review Full Text OpenAlex 121 FWCI148.06288403

Mobile Augmented Reality Learning Media with Metaverse to Improve Student Learning Outcomes in Science Class

article Full Text OpenAlex 102 FWCI38.75909328

Implementation of Education 5.0 in Developed and Developing Countries: A Comparative Study

article Full Text OpenAlex 67 FWCI82.66844359

Augmented reality technology in enhancing learning retention and critical thinking according to STEAM program

article Full Text OpenAlex 64 FWCI11.64597377

The use of augmented reality in a gamified CLIL lesson and students’ achievements and attitudes: a quasi-experimental study

article Full Text OpenAlex 62 FWCI7.42750807

Impact of Metaverse Technology on Student Engagement and Academic Performance: The Mediating Role of Learning Motivation

article Full Text OpenAlex 59 FWCI15.07113037

Reinforced learning experience framework

article Full Text OpenAlex 51 FWCI38.00993174

Pemanfaatan Media Pembelajaran Audio Visual berbasis Aplikasi Canva

article Full Text OpenAlex 51 FWCI19.37954664

Analysis of Learning Behavior Characteristics and Prediction of Learning Effect for Improving College Students’ Information Literacy Based on Machine Learning

article Full Text OpenAlex 47 FWCI57.99129625